![]() ![]() The update should be dropping later this year. Most importantly though, there is now a golf mini-game, which will definitely eat up a few hours from me. The update includes more of everything: items, weapons, enemies, challenges, and biomes. It's awesome to see this game continuing to get more content. The team Re-Logic showed off the fourth major update to Terraria during the show. Terraria - Journey's End Update ( trailer) Mosaic is said to release sometime in 2019. The polygonal art style of the game reminds me a lot of State of Mind from Daedalic, although the theme is very different. The game is developed by the Norwegian studio Krillbrite and is published by Raw Fury. Unfortunately no news on a release date, other than coming soon on Steam.Īnother previously announced indie title, Mosaic is an adventure story game about the monotony of modern life and our obsession with meaningless achievements. It fits in really well with Chucklefish's current lineup of retro-inspired sim titles. Starmancer is a space sim that was originally on Kickstarter back in February of 2018. Play Alpha if you want to help us find issues and fix bugs.We got a quick look at Starmancer from publisher Chucklefish and developers Ominux Games. ![]() If you want to have the most fun with Starmancer, wait for release. If you don't have Alpha Access, you can't get it. We'll need your name and the email address you used during the Kickstarter. If you lost your email, please contact us. ![]() Keys are being distributed through BackerKit. It provides a standardized build for everyone. We are still looking for Steam alternatives, but I encourage everyone to use Steam. It's currently available for PC (Windows), Mac, and Linux. We know we’ve been silent here for a while, we try to limit Kickstarter updates to big news.įuture updates will be much more frequent!Īs always, any questions, feedback and suggestions are welcome on our Discord. It would actually help us a lot if you wishlist the game, even if you've already backed us. We have a Steam Store page now, if anyone is interested. What are we going to do when we first meet, do we hug, shake hands, bro fist? Does science have an answer? This will be the first time that our entire two-man team meets face to face in real life, being on different continents and all. We'll be attending EGX together with Chucklefish this month, along with an Alpha Demo of Starmancer. That being said, the last few months we've completed milestones at an unprecedented pace, and now we're more than halfway to BETA! *yay!* EGX - London 2019 It means that the basic building blocks are in place, that it works, and that we can freely expand on it in the future. Now we're benefiting from those upgrades, as adding new content is significantly quicker, sometimes barely not requiring any coding at all.Ī completed milestone on the roadmap doesn't necessarily mean we're completely done with that part of the game. Last year we started overhauling the game engine to make it much more modular and support modding. We keep updating the progress on our website (somewhat frequently) Space Drugs, Blood, Workbench for Crafting, New Crop Graphics, Fertilizer, More Food Dishes, Colonist Memories, UI Improvements, Doctors and Medicine, Biomass and Fuel Tanks, NPC Characters, Mining and Exploration Skills, A Cursed Painting that makes Colonist Go Crazy. Give them a cool name like MAL-8000, SlyNet or GLeeDOS. Pick between different eyes, bodies, and color them. ![]() You can now create the AI of your dreams. ![]()
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